Beacon = 3,28,0,0
Beacon = 13,21,0,0
Beacon = 18,28,0,0
Beacon = 3,13,0,0
Beacon = 13,5,0,0
Beacon = 15,8,0,0
Beacon = 15,2,0,0
Beacon = 0,0,0,0
Beacon = 0,15,0,0


onload:
     block
          genre = platformer
          player at Beacon[0]

          camera at Beacon[8]

          print "LEVEL TWENTY - The Terrible Tower"
          author "Emperor of the Bungeling Empire"

          badguy at Beacon[1]
          badguy at Beacon[2]
          badguy at Beacon[3]
          badguy at Beacon[4]
          badguy at Beacon[5]
          badguy at Beacon[6]

     unblock

Beacon[0]:
     cutscene on
     fade_in

     if (global("first_try") == 1)
          pan to Beacon[7]
          pan to Beacon[8]
          set global("first_try") = 0
     endif

     cutscene off
     fade_in

ondeath:
     cutscene on
     fade_out

     reload

win:
     cutscene on
     fade_out

     load "Level 01"
